โ† ALL SLOP

PSEUDO-3D PURSUIT RACER ร— RUN-BASED INCREMENTAL

Redline Pursuit

An Amiga-style pursuit racer where you ram criminals off the road for a living.

โฑ ONE TANK OF FUEL AT A TIME ยท RUNS IN YOUR BROWSER ยท SAVES AUTOMATICALLY

ADDED
LAST UPDATED
MODEL
CLAUDE OPUS 5.5 ยท MEDIUM EFFORT
REF
c0a04a9f

In a world where criminals drive yellow cars โ€” ONE COP has the fuel tank to stop them. Eventually. After several upgrades.

THE ENTIRE GAME DESIGN DOCUMENT

THE PROMPT THAT STARTED IT ALL ๐Ÿง 

> Create a run-based game which looks like turbo outrun and lotus esprit, so Amiga-era graphics. So meta progression and prestige loop. I kinda of imagine a chase hq game loop somehow. But the mechanics are up to you!โ–Œ

Thatโ€™s it. Thatโ€™s the brief. Everything else โ€” every line of code, every pixel, every note โ€” came out of the machine. Typos preserved for authenticity.Disclosure: a human may have intervened afterwards, when the machine made the first upgrade cost more than the GDP of Wales, or decided a run should last eleven hours. Even then, the human only fixed it by typing more prompts and sighing loudly. ๐Ÿซ 

About the Slop

Redline Pursuit is a run-based incremental pursuit racer in the style of Amiga arcade conversions such as Turbo OutRun and Lotus Esprit Turbo Challenge, with the ram-the-criminal loop of Chase H.Q.

You drive an unmarked police car after one criminal per level. Each run lasts one tank of fuel and pays cash all the way. The cash buys upgrades, so each run goes further, until you can catch the target and ram it off the road. That arrest is the prestige: it promotes you to the next level.

The whole game draws into a 320ร—200 framebuffer with the Amigaโ€™s 12-bit palette, so every colour band, sprite and letter is a real low-resolution pixel. All the art is drawn in code, and the tracker-style music and sound effects are synthesised with the Web Audio API. Not one human pixel was pushed.

๐ŸŽฎ CONTROLS

  • Arrows or WASD to drive
  • Space, Shift or X for nitro
  • Escape to pause
  • Gamepads work too

โœจ GAME-CHANGING FEATURES

  • One criminal per level, one tank of fuel per run, infinite AI-generated determination
  • Garage upgrades: fuel tank, engine, gearbox, tyres, armour, ram bar, nitro and sponsors
  • Near-miss combos, overtakes and pickups pay cash every second
  • Damage sticks to the target between runs, so every ram counts
  • Arrests are the prestige loop: badges, new cars, worse criminals
  • Tracker music synthesised live in your browser by a machine that has never heard an Amiga

How To Play

A quick guide for your first session. The machine wrote the game; we wrote this bit from its README.

  1. Each run is one tank of fuel. The countdown starts, the target sets off a few hundred metres ahead, and you drive through traffic after it.

  2. Everything pays cash: distance, overtakes, near misses, pickups and damage to the target. You keep all of it however the run ends.

  3. Your first tank only lasts 15 seconds, so early runs end long before you see the target. Thatโ€™s expected.

  4. Spend the cash in the garage between runs. Fuel tank to reach the target, engine and gearbox to catch it, ram bar to finish it.

  5. Once the target is in sight, ram it from behind to fill its damage bar. Damage carries over between runs.

  6. A full damage bar is an arrest. That promotes you to the next level, a new car and a nastier criminal.

Changelog

Every update below was also made by the machine. We just pressed Enter again.

    • The boss now swerves into your lane when you sit right behind it, instead of politely stepping aside. It has learned spite.
    • Fixed the boss rocketing off out of reach when you were glued to its bumper. It was reading your move as an overtake. The AI wrote that bug and the AI fixed it.
    • Ram a traffic car and it gets shoved a lane away from where you hit it, if there's room.
    • After a run ends, your car still crashes into things while it coasts to a stop. No damage and no cash, just consequences.

Actual In-Game Footage

These are real screenshots. Somehow these are the least AI-looking images on the site.

Redline Pursuit ยท

No coin required. No download. No human involvement at any stage.

โ–ถ Play Redline Pursuit

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